💻 3rd Grade · Computer Science1B-IC-18Unit 5: Computing & society

Inventors of computing

Google Classroom

🎯 Objective: Students learn about computing pioneers.

Lesson outline

  1. Research.
  2. Share.
  3. Discuss.
  4. Exit: one pioneer.

Lesson 1 of 2 in this unit. In the Lesson Planner this lesson takes 1–3 class periods depending on your timetable: day 1 introduce & model, then practice, small-group reteach and a quick check.

📐 Standard

1B-IC-18

CSTA K–12 Computer Science Standards (grade band 3–5)

🏁 Unit goals

  • Discuss how computing affects people
  • Design for accessibility

✅ Check for understanding

End with the exit ticket in the outline. Sort answers into got it / almost / not yet and start the next lesson with a 5-minute reteach for the “not yets”.

Practice & resources on Thinkabara

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More lessons in “Computing & society”

  1. Inventors of computing
  2. Accessible design

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