Conditionals
🎯 Objective: Students use if/then statements.
Lesson outline
- Unplugged if-then game.
- Code.
- Test.
- Exit: one conditional.
Lesson 3 of 5 in this unit. In the Lesson Planner this lesson takes 1–3 class periods depending on your timetable: day 1 introduce & model, then practice, small-group reteach and a quick check.
Practice & resources on Thinkabara
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