Project: app or game
🎯 Objective: Students design and build a program in pairs.
Lesson outline
- Plan.
- Build.
- Playtest and iterate.
- Exit: demo.
Lesson 5 of 5 in this unit. In the Lesson Planner this lesson takes 1–3 class periods depending on your timetable: day 1 introduce & model, then practice, small-group reteach and a quick check.
Practice & resources on Thinkabara
🗓️ Plan the whole year like this
Add 8th Grade Computer Science to your free Lesson Planner: enter your timetable once and every period shows the next lesson, skipping weekends and school breaks.
More lessons in “Programming: variables, conditionals & loops”
- Variables
- Conditionals
- Loops
- Functions
- Project: app or game
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