๐Ÿšข Ship, Captain and Crew

Google Classroom

A classic dice game said to have been played by sailors at sea. First you need a ship (6), then a captain (5), then a crew (4), and only then do you count your cargo.

๐ŸŽฒ Roll dice online

How to play

  1. Each player gets up to three rolls per turn, using five dice.
  2. You need to set aside a 6 (the ship), then a 5 (the captain), then a 4 (the crew), in that order only. A 5 rolled before you have a 6 set aside does not count.
  3. You may set aside more than one in the same roll as long as the order holds (for example a 6 and a 5 together).
  4. Once you have 6, 5 and 4, the two remaining dice are your cargo, and their total is your score. If you have rolls left, you may reroll them to try to do better.
  5. Anyone who did not complete ship, captain and crew scores 0. The highest score in the round wins.

Tips

  • The best possible score is 12 (two 6s as cargo).
  • Decide carefully whether to reroll your cargo: a total of 8 or more is usually worth keeping.

Questions and answers

What is the highest score in Ship, Captain and Crew?

Twelve, when both cargo dice show a 6.

Do you have to get the 6, 5 and 4 in order?

Yes. A 5 only counts once a 6 is set aside, and a 4 only counts once you have both the 6 and the 5.