๐Ÿฅ„ Six Uses

Google Classroom

Hold up an everyday object and ban its normal use. Now find six other things it could be. This quick game builds creative thinking and gets a lot of laughs.

What you need

Equipment: A few everyday objects and a timer. Collect five or six simple objects: a spoon, a sock, an eraser, a fork, a box, a hat. Play alone or in teams of three.

How to play Six Uses

  1. The host holds up one object and names its normal use. That use is banned.
  2. Start a 90-second timer.
  3. Each player or team writes down or calls out six other uses for the object.
  4. No repeating the normal use, and no repeating a use someone already said.
  5. When time is up, everyone reads their list out loud.
  6. If a use is unclear, the player acts it out for five seconds.
  7. Move on to the next object.

Scoring and wrapping up

Scoring: Each sensible use: 1 point. A use nobody else thought of: 2 points. A use that makes the whole group laugh: 1 bonus point.

To finish: After four or five objects, add up the points. Whoever reached six uses for the most objects is the Creativity Champion.

By age

  • Ages 7-8: Aim for four uses instead of six and allow two minutes.
  • Ages 10+: Ban a whole category, such as "no hats," to push them further.

Variations

  • Big group: Teams of three, one object per round, and teams read out uses in turn until one runs out.
  • Capy twist: Combine two objects into one invention, like a sock plus a spoon.

Tips for the adult in charge

  • Count down the last 10 seconds out loud to add some pressure.
  • Accept wild ideas if the player can explain them. That is the whole point.

Safety

Use soft, safe objects with no sharp edges or small parts.

๐Ÿ–จ๏ธ Printable object cards

If you do not have the real object, draw a card and imagine it.

  • Spoon
  • Sock
  • Eraser
  • Fork
  • Cardboard box
  • Hat
  • Paper cup
  • Clothespin
  • Towel
  • Pencil
  • Umbrella
  • Shoelace
  • Bucket
  • Pillow
  • Rubber band
  • Wooden spoon
  • Paper plate
  • Scarf
  • Toothbrush
  • Ruler

Questions and answers

What is the alternative uses game?

It is a classic creativity exercise: you name as many new uses as possible for an ordinary object. Six Uses turns it into a timed party game.

Which objects work best?

Simple, familiar things with an interesting shape: a sock, a paper cup, a clothespin, a hat, a cardboard box or a wooden spoon.