💻 1st Grade · Computer Science1A-AP-10Unit 4: Block coding

Events

Google Classroom

🎯 Objective: Students use start events like “when tapped”.

Lesson outline

  1. Demo.
  2. Build.
  3. Test.
  4. Exit: one event.

Lesson 2 of 3 in this unit. In the Lesson Planner this lesson takes 1–3 class periods depending on your timetable: day 1 introduce & model, then practice, small-group reteach and a quick check.

📐 Standard

1A-AP-10

CSTA K–12 Computer Science Standards (grade band K–2)

🏁 Unit goals

  • Build programs with blocks
  • Create a short animated story

✅ Check for understanding

End with the exit ticket in the outline. Sort answers into got it / almost / not yet and start the next lesson with a 5-minute reteach for the “not yets”.

Practice & resources on Thinkabara

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More lessons in “Block coding”

  1. First block program
  2. Events
  3. Animated story

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