First block program
🎯 Objective: Students build a program with movement blocks.
Lesson outline
- Demo a block editor (e.g., ScratchJr).
- Build.
- Share.
- Exit: describe your program.
Lesson 1 of 3 in this unit. In the Lesson Planner this lesson takes 1–3 class periods depending on your timetable: day 1 introduce & model, then practice, small-group reteach and a quick check.
Practice & resources on Thinkabara
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More lessons in “Block coding”
- First block program
- Events
- Animated story
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