Sequences and loops
🎯 Objective: Students write programs with loops to solve puzzles.
Lesson outline
- Puzzle course.
- Code.
- Share.
- Exit: one loop.
Lesson 1 of 5 in this unit. In the Lesson Planner this lesson takes 1–3 class periods depending on your timetable: day 1 introduce & model, then practice, small-group reteach and a quick check.
Practice & resources on Thinkabara
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More lessons in “Programming with loops & events”
- Sequences and loops
- Events and sprites
- Conditionals
- Debugging strategies
- Make a game
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