๐Ÿ‘‰ Who's Most Likely To...?

Google Classroom

The host reads a question like "Who's most likely to become famous?" and on the count of three, everyone points at the person they think fits. It sparks big laughs and quick stories. The secret is keeping every question positive and funny, never mean.

What you need

Equipment: Nothing (optional: printed question cards). Prepare 15 to 20 "Who's most likely to..." questions that are funny and kind. Sit in a circle so everyone can see everyone.

How to play Who's Most Likely To...?

  1. Explain the rule: you point at the person the question fits best, and it is all in good fun.
  2. The host reads a question, for example "Who's most likely to open a candy shop?"
  3. Give everyone 5 seconds to think in silence.
  4. Count "One, two, three, point!" and everyone points at the same time.
  5. Count who got the most fingers. That person wins the title.
  6. The winner gets 15 seconds to defend themselves or tell a story. This is often the funniest part.
  7. Move on to the next question.
  8. Nobody can win more than three titles in one game, so the attention is shared.

Scoring and wrapping up

Scoring: Each title is a point, but here more is better: the player with the most titles becomes Star of the Day and gets a round of applause.

To finish: After 12 to 15 questions, announce the Star of the Day. At a birthday, finish with one warm question about the birthday child only, such as "Who's most likely to have the best year ever?"

By age

  • Ages 8-10: use concrete, silly questions about animals, food and adventures.
  • Ages 11-14: add future-themed questions ("become a famous chef", "travel to space").

Variations

  • Big group: instead of pointing, everyone writes a name on a slip and the host reads the top answer.
  • Capy twist: Capy's double. For one question, the two players with the most votes must act out the situation together for 10 seconds.
  • Self-vote round: everyone guesses which title they themselves will win before the vote.

Tips for the adult in charge

  • Read every question before the game. If it could make someone feel bad, drop it.
  • Let players point at themselves too. It keeps shy kids from feeling picked on.

Safety

Avoid questions about looks, grades, money or anything that could hurt. Laugh with players, never at them.

๐Ÿ–จ๏ธ Printable 'Who's most likely to' cards

Read each card as "Who's most likely to..." and count to three before everyone points.

  • ...become famous?
  • ...open a candy shop?
  • ...fall asleep in the middle of a movie?
  • ...survive on a desert island?
  • ...travel to space?
  • ...write a book?
  • ...break a world record?
  • ...discover aliens?
  • ...go on a trip around the world?
  • ...talk to animals?
  • ...become a teacher?
  • ...forget their own birthday?
  • ...have a really unusual pet?
  • ...win a dance contest?
  • ...become a famous chef?
  • ...learn five languages?
  • ...invent a new ice cream flavor?
  • ...be the first to arrive everywhere?
  • ...build a house in the jungle?
  • ...run a marathon?
  • ...laugh at exactly the wrong moment?
  • ...write a song about this group?

Questions and answers

What are good 'most likely to' questions for kids?

Positive, playful ones: most likely to become famous, adopt ten cats, invent a new ice cream flavor, or talk to animals.

How do you keep 'most likely to' kind?

Choose questions in advance, cap the number of titles one person can win, and give every winner a chance to tell their side.

What age is 'Who's most likely to' suitable for?

It works from about age 8 up, once kids understand it is a joke and can take a little teasing in good spirit.