🐱 Scratch for Kids · Lesson 7 of 7
A complete game, and sharing it
Finish up, add a level and share with friends.
Polish
| Start screen | A backdrop with the game name and “Press space to start” |
|---|---|
| Instructions | “Use ← → to catch apples!” |
| End screen | A “Game over” backdrop |
| Sounds | A sound for catching and for missing |
A harder level
Make a variable “Speed” that starts at 5. Every time the score goes up by 10, “change Speed by 2”, and make the apple fall with “change y by (0 − Speed)”. Or add a rotten apple sprite that takes points away.
Sharing safely
- With an account: click “Share” on the project page
- Write instructions and notes — without personal details
- Use a username that isn’t your real name
- Be kind in comments on other people’s projects
- Without an account: File > Save to your computer
Remixing
On Scratch you can “Remix” other people’s projects to learn from them. Scratch credits the original creator automatically — always say whose project you started from.
Tip
💡 Ask a friend to play without explaining anything. Where they get stuck is what to fix next.
✏️ Practice: your turn
- Add a start screen and an end screen
- Add a level that gets faster
- Let someone at home play and note what to improve
- Save or share your finished game
🧠 Quick quiz
Answer all 4 questions correctly to mark this lesson as done.
0 of 4 correct
All lessons in Scratch for Kids
- 🚩 1. Getting started: sprite, stage and green flagOpen a project and make the cat move and talk
- 🔁 2. Loops: doing things again“repeat” and “forever” — the cat bounces between the walls
- ⌨️ 3. Keyboard controlsMove a sprite with the arrow keys
- 🎵 4. Costumes, backdrops and soundsSimple animation, a stage backdrop and a sound for each action
- 🍎 5. Conditions: “if… then”The apple falls, and if it touches the basket, something happens
- 🔢 6. Variables: score and timeCount apples, and a 30-second timer
- 🏆 7. A complete game, and sharing itFinish up, add a level and share with friends