🔬 The Safe in the Science Lab: facilitator kit
Ages 8 and up · 15–25 minutes · Level: Easy · 6 stages
Opening story: A safe in the lab holds the results of an experiment. To open it, you need to work out three simple, accurate science clues.
Setup
- A thermometer (real or drawn)
- A glass of water and an ice cube to demonstrate
- A printed lab notebook
- A safe or a locked box
- Print the 6 stage cards and put them in order, or hide each card around the room so every answer leads to the next one.
- Read the opening story to the group and start a timer.
- When the group gets stuck, give one hint from the table, one at a time.
- Show the kids ice, water and steam from a kettle, carefully and with an adult.
- Draw a thermometer marked at 25 and let the players “raise” it.
- Set the safe to 37.
Answers and hints (facilitator only)
| Stage | Answer / code | Hints |
|---|---|---|
| 1. The boiling kettle | steam | It’s the white cloud above a boiling kettle. · S-T-E-… |
| 2. The thermometer | 32 | 25 plus 7. |
| 3. Warm-up route · The symbols on the lock | 4 | Every symbol is a number. What is one symbol worth? · Add: 2 plus 2. |
| 4. Warm-up route · The number board | 10 | Look at the last number in the sequence. · Add 2 to it. |
| 5. Warm-up route · The key cabinet | 8 | Count the keys in all the drawers. · Count in twos: 2, 4, 6… |
| 6. The safe code | 37 | STEAM has 5 letters. · 32 plus 5. |
Read at the end: The safe is open. Inside the lab notebook it says: “Good science starts with a good question.”